Proof, not promises.
Real projects, written as stories. Each one is a strategy, program or vision turned into something people can play, explore or use — instead of a deck they sit through. The list grows with every project we ship.

Serious game · Education
From Curriculum to Culture
A retro side-scrolling arcade game that tells the story of an innovation program at a Dutch vocational school — built with AI, conceived by humans, as an alternative to a PowerPoint.
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We take on a small number of projects. If you have a strategy, program or vision worth making playable, the next case on this page could be yours.
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